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Maturing design operations to evolve both throughput & quality

Maturing design operations, throughput, and quality for an org of 19 designers across 5 product domains

Executive summary

Xometry brought me in to scale UX through a period of rapid growth — maturing systems, accelerating throughput, and raising the quality bar across a design organization of 19 spanning 5 product domains. I diagnosed a process gap: no capacity planning framework, scattered tools fragmenting workflow visibility, and a critique culture stuck on subjective feedback.

I shipped a UX Effort Framework that delivered capacity planning for the first time, migrated UX workflows to Jira to create a single source of truth across departments, redesigned critiques to align on outcomes instead of opinions, and introduced AI-first design tooling that compounded what every designer could produce.

Project role

Sr. UX Manager, Design Ops

Time frame

11/2024 – 6/2026

Company size

1,200

Leadership Scope

19 across 5 domains

Company stage

Scale-up

Industry

Manufacturing

Design Operations
Experience Design
Process Design
Strategic Partnership
User Research

98%

Quarterly Commitments Delivered

80%

Unplanned Work Reduction

25%

Throughput Lift

35%

Onboarding Reduction

5

Flexible UX Squads

Problem & Stakes

An org built for delivery, not for scale

Xometry's design org had grown to 19 designers across 5 product domains when I joined as Sr. UX Manager for Design Ops — big enough to have real leverage, but missing the infrastructure to use it. UX wasn't in the room when the roadmap got committed; its capacity was whatever time was left after Engineering scoped its work — which guarantees the same result every quarter: an over-committed team, burned-out designers, and rushed work.

This was never just a UX problem. When UX gets whatever time is left over, the entire team — not just design — is set up to fail.

What I walked into

No shared way to size the work

UX, Product, and Engineering had no common language for scoping design — so every estimate started from zero.

Talent aimed at the wrong work

Senior designers stuck as 'mockup monkeys' on low-risk busywork while the high-impact problems waited.

Blamed for a system they didn't control

UX was held accountable for quality it was never resourced or enabled to deliver.

Trust that's costly to rebuild

A dated product reputation is expensive to win back once it slips.

Strategic Approach

Structure before speed

If UX can't be planned for, it can't be invested in.

The instinct in a high-growth org is to accelerate. But you can't accelerate work that isn't visible, and you can't scale capacity that nobody has measured. Before I could make UX faster, I had to make it legible — to the design team, to product partners, and to the engineering squads we shipped with. Three interdependent systems, built in sequence.

Outcomes & Downstream Impact

A design org that can prove its value

The org behaves differently now. Product and Engineering now plan UX work the way they plan engineering work.The shared sizing language, tracked capacity, and commitments enable UX work to impact quarterly planning commitments instead of backing into them mid-sprint.

98%

Quarterly commitments delivered

80%

Unplanned work reduction

25%

Throughput lift

35%

Onboarding reduction

5

Flexible UX squads

Before

UX capacity backed into from whatever time engineering left over. No shared language for sizing work. Work tracked in spreadsheets and Slack. One 20-person critique mixing 4 purposes.

After

Capacity measured and committed in a 6-step quarterly cycle. Work sized with the UX Effort Framework and tracked in Jira. 3 cross-domain critique groups on a structured rotation, feedback anchored on objectives.

"I've worked at a lot of places, but I've never seen UX work taken into account in quarterly planning. This is a huge unlock. I was skeptical at first, but Jeremy made it happen."
Headshot of Jesse Morano, Staff UX Designer at Xometry.
Jesse MoranoStaff UX Designer, Xometry

What changed for who:

  • Illustration titled 'For product & engineering partners' — a team collaborating around a shared screen, representing partners planning UX work with shared visibility.

    Partners used to commit roadmaps without knowing what UX could take on. Now they size the work with us up front and commit against real capacity, and 98% of those commitments deliver, up 30%. New mid-quarter asks get a simple question: what should come off the list to make room? Unplanned additions are down 80%.

  • Illustration titled 'For designers' — representing designers spending their time on right-sized, higher-value work.

    Designers used to make mockups for everything, including decisions that were already made. Now a low-risk request is a quick conversation about the right pattern, and the deep work goes to the projects where design actually changes the outcome. New designers feel it too. With a documented process and a critique rotation to plug into, they onboard 35% faster.

  • Illustration titled 'For the business' — representing durable throughput and commitments the business can plan around.

    The business gets 25% more design work out of every quarter, and not because anyone works harder. Effort finally matches the risk of each project. Just as important for the long run: none of it depends on me. The planning cycle, the rotations, and the frameworks kept running after I stopped driving them.

Reflections

The work that compounds

Operations work is a slow payoff. Nobody thanks you for a capacity model the week you ship it. The thanks comes later, when a designer gets a realistic quarter instead of a burnout quarter because we had the data to push back, or when a critique sends someone away with feedback they can actually use. 3 key takeaways.

WHAT WAS REITERATED

  • Adoption doesn't come from group think
    When I proposed tracking UX work in Jira, the first reaction was "that's for engineers." Arguing wouldn't have moved anyone because they didn't have the experience to propery evaluate the value. What moved them was seeing their own throughput and cycle time increase, and watching partners treat their work as real because it was visible. I approached from a 'test and see' lens. I mandated that they try it for a quarter, then we'd re-evaluate. The experience they gained did what arguing never could have.
  • Run operations changes like product launches
    Every system got an objective, success criteria, and a rollout plan, the same treatment a customer-facing feature would get. That can sound heavy for internal process. It's also the reason none of it ended up as a memo everyone forgot in a month.

WHAT I'D DO DIFFERENTLY

  • Push back on product leadership sooner
    Early on I accepted the situation I walked into: UX left out of quarterly planning, then thrown under the bus when rushed work shipped. I should have held leadership accountable from the start, both for looping us in early enough to plan properly and for giving our estimates equal weight when committing to projects and deadlines. We got us there eventually. Having the system in place helped. Calling out and not accepting the gaps earlier would have gotten us there faster.

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